Search Unity

2 VR Cameras

Discussion in 'AR/VR (XR) Discussion' started by Thomulus, Mar 13, 2019.

  1. Thomulus

    Thomulus

    Joined:
    Dec 18, 2017
    Posts:
    1
    Hello,

    I'm working on a project using the steam VR 2.0 plugin in unity.
    I am trying to have one camera in my scene as the player (headset camera) and then have another camera display to a monitor.
    I'm finding that the camera that I don't have attached to the Camera Rig is also rotating. How do I stop the camera not attached to the Camera Rig from rotating along with the Vive Headset.

    Thanks
     
  2. StayTalm_Unity

    StayTalm_Unity

    Unity Technologies

    Joined:
    May 3, 2017
    Posts:
    182
    I'm not very familiar with Steam VR 2.0's setup, but I wrote up a blog post on doing just that with built-in components: https://blogs.unity3d.com/2017/12/12/spectating-vr/

    First question I have is does your non-rig camera have any additional components on it outside of Camera & Transform?