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2 sided rendering?

Discussion in 'Editor & General Support' started by Saveremreve_legacy, Feb 21, 2006.

  1. Saveremreve_legacy

    Saveremreve_legacy

    Joined:
    Feb 21, 2006
    Posts:
    7
    By default Maya displays both sides of a polygon in the viewport, but when the file is imported into Unity only the front is rendered. I'm trying to make low poly trees and foliage and I need both sides to render in the Unity engine. I've looked through the documentation and did forum searches and nothing is coming up. I'm afraid I'm not using the right seach terms. Has anyone else run into this issue, and hopefully found how to fix it?
     
  2. antenna-tree

    antenna-tree

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    Oct 30, 2005
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    5,324
  3. guategeek_legacy

    guategeek_legacy

    Joined:
    Jun 22, 2005
    Posts:
    659
  4. forestjohnson

    forestjohnson

    Joined:
    Oct 1, 2005
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