I am trying to use 1 animation set for 2 different characters. There is a slight difference in rig proportions because one is male and the other is female. This becomes an issue when I need it to be somewhat exact when it comes to aiming and holding a rifle. Right now it works perfectly for the male character(animation was made from its rig) but not quite as well for the female one who's aim is off by a few degrees and her right hand misses the rifle grip completely and grabs empty air. Are there any easy fixes for this or do I just simply have to make 2 different animation sets based upon each rig?