Hi guys. Upgraded Gametune from 2.1.2 to 2.4.0 and built to Android without issues. However for iOS, Xcode is reporting a lot of issues. I tried deleting the existing Xcode project and clean built, I tried both with Ad support on and off (via Project Settings -> Game Tune Settings), but this still shows: What can we do about this? I reverted to v2.1.2 and it works again without issues.
Experiencing the same with 2.6.0. Also tried to manually embed/import the GameTune framework in Xcode to no avail... Back to 2.1.2 again...
Okay fixed the issue by deleting all GT files in the project, adding GT package on the Mac (not my Windows) so framework was correctly added I guess, deleted Xcode project and rebuilt everything again.