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[2.1 RC1] Heading bias of -90 required for target forward heading

Discussion in 'Cinemachine' started by OhiraKyou, Sep 25, 2017.

  1. OhiraKyou

    OhiraKyou

    Joined:
    Mar 27, 2012
    Posts:
    259
    I just updated from a previous beta version to 2.1 RC1. After doing so, I noticed that the camera, on auto-centering, was rotated 90 degrees, causing it to look at the character's left side. A heading bias of -90 fixed it, but, when using the target forward heading, requiring any heading bias other than 0 to achieve a straight heading doesn't make sense.
     
  2. JakubSmaga

    JakubSmaga

    Joined:
    Aug 5, 2015
    Posts:
    417
    Same problem here after upgrading from 2.1 beta to RC1.
     
  3. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,728
    Quite right, yes. A typo introduced in FreeLook very recently, causing alignment to X axis instead of Z. I'll post here when we update the beta.
     
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  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
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    Beta updated with the fix
     
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