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1st Annual Beautify Contest April 2017 (Submissions!)

Discussion in 'Assets and Asset Store' started by Kronnect, Apr 1, 2017.

?

And the winner should be...

Poll closed Apr 30, 2017.
  1. "The Bullet" by @yohami

    32.1%
  2. "Eddy Melody" by @HelixNGC7293

    1.9%
  3. "Samurai Horseman" by @OnklPeta

    9.4%
  4. "SuperTrucks Offroad" by @Meltdown

    3.8%
  5. "Scene Project" by @turboscalpeur

    52.8%
  1. Kronnect

    Kronnect

    Joined:
    Nov 16, 2014
    Posts:
    2,546

    Here're the finalists!


    @yohami "The Bullet Ville" [Full Post]




    @HelixNGC7293 "Eddy Melody" [Full Post]


    @OnklPeta "Samurai Horseman" [Full Post]



    @Meltdown "SuperTrucks Offroad" [Full Post]



    @turboscalpeur "Scene Project" [Full Post]

    .... AND THE WINNER IS:
    @turboscalpeur for "Scene Project"


    Congratulations and thanks everyone for participating with
    such great projects. All of them look very cool!

    You'll be contacted to receive your reward.
    Hope everyone following this contest has enjoyed it.



    Discussions and rules here.



     
    Last edited: May 1, 2017
    virtueone and turboscalpeur like this.
  2. virtueone

    virtueone

    Joined:
    Jun 15, 2015
    Posts:
    11
    My game HyperFast uses Beautify!








    Using:
    Image Enhancement
    Tonemapping & Color Grading
    Lens and Lighting FX
    - Bloom
    - Anamorphic Flares
    - Lens Dirt
    - Depth of Field
    Artistic Choices
    - Vignetting

    I can't accept PayPal, but would like to participate for a chance to win a Voucher.

    You can find HyperFast on Itch: https://kreediddy.itch.io/hyperfast

    Thanks ;)
     
  3. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,527
    A screenshot from SuperTrucks Offroad, a racing game I've been working on for nearly 8 years!

    I use Bloom, Outline and the Image Enhancement options in Beautify to make my game pop.

    Trucks lined up at the starting line, ready to race in the sand....




    Going down the long jump ramp, trying to set a new long jump record!




    Racing in the snow...


     
  4. TheBullet

    TheBullet

    Joined:
    Mar 1, 2016
    Posts:
    28
    Between the Stars uses Beatuify!




















    The trailer is older (2 months ago), some effects and new shaders were added later so it doesn't look so good as the latest screenshots but it's the only trailer I've made.

    I'm using:
    - Bloom and flares
    - Lens dirt
    - ACES Tonemap

    To know more about Between the Stars: https://steamcommunity.com/sharedfiles/filedetails/?id=868350256
     
    Korindian, HelixNGC7293 and StephenL like this.
  5. rrahim

    rrahim

    Joined:
    Nov 30, 2015
    Posts:
    190
    A horror game based on the folklore of my country Trinidad and Tobago called: "Jumbie".

    This is just a teaser for the game. I've finally finished writing the story line and most of the script, and now I've started development.

    It uses Beatify for:
    Sharpening,
    Color Correction / ACES Tonemap / Vibrance
    Bloom,
    Flares,
    Lens Dirt,
    Depth Of Field,
    Eye Adaptation,
    Purkinje (In select scenes, not shown in attached)
    Vignette.

    Also, below is a short teaser I had uploaded for a film story. It shows some real time cinematic gameplay also featuring Beautify.

    shot 0127.png shot 0342.png shot 0543.png shot 0251.png shot 0328.png
     
  6. PeterHann

    PeterHann

    Joined:
    Apr 9, 2013
    Posts:
    22
    WIP TITLE: "Samurai Horseman" just for the sake of giving it a temporary name for the Poll :)

    Screenshot 2017-02-25 14.43.30.jpg Screenshot 2017-02-27 16.34.38.jpg Screenshot 2017-03-17 15.42.50.png BonesArmy 2017-02-27 16-03-25-75.JPG Unity_Editor_B.jpg
     
    Last edited: Apr 7, 2017
  7. PeterHann

    PeterHann

    Joined:
    Apr 9, 2013
    Posts:
    22
    WIP TITLE: "Desert Zombie Carnage" (let the bodys hit the floor ...omph omph *singing along*)

    Screenshot 2017-02-04 03.57.18.jpg Screenshot 2017-02-01 05.10.34.jpg Screenshot 2017-01-29 14.43.35.jpg Screenshot 2017-01-18 09.17.59.jpg Unity_Editor_B2.jpg
     
    Last edited: Apr 7, 2017
    alexanderameye and HelixNGC7293 like this.
  8. HelixNGC7293

    HelixNGC7293

    Joined:
    Oct 26, 2016
    Posts:
    11
    Hello, this is Eddy from New York City!
    Here is the game I'm working on, "Eddy Melody", a story about a group of musicians travel the post-apocalyptic world.
    This game also won 2016 Lumen Prize in London as "Distinction For Games": http://lumenprize.com/newsarticle/2016-lumen-winners-announced


    Eddy Melody 2017_4_3 4_08_00_20174343453.JPG Eddy Melody 2017_4_3 4_08_00_20174343251.JPG
    Eddy Melody 2017_4_3 4_08_00_2017434335.JPG
    Eddy Melody 2017_4_3 4_08_00_20174343417.JPG
    Eddy Melody 2017_4_3 4_08_00_20174343537.JPG

    As an indie-developer, I basically finish everything by myself, such as music, art, code, and of course game design. Below is the documentary video about how the game is made:


    I'm using:
    - Vibrance
    - Tint
    - Vignetting
    - Bloom
    - Lens Dirt
    - Depth of Field
    - Vignetting
     
    Last edited: Apr 3, 2017
    frbrz, Dapper_Games, Neviah and 3 others like this.
  9. asimov99

    asimov99

    Joined:
    Mar 13, 2015
    Posts:
    55
    supadupa64 and alexanderameye like this.
  10. NikL

    NikL

    Joined:
    Dec 4, 2015
    Posts:
    7
  11. SquadraCorse

    SquadraCorse

    Joined:
    May 28, 2014
    Posts:
    13
    My game is a long way off, but for what it's worth, here's a pic of the test project where I've been experimenting with different assets to get the sky, weather, water, and terrain looking like I want them to. I just thought it was pretty. I'm using the sun-flares and a little bloom with the Beautify staples (Sharpen, Dither, Vibrance, Brightness & Contrast).

    WeatherTest_2017.04.11_001.jpg
     
    Last edited: Apr 11, 2017
    Pharaoh_ and supadupa64 like this.
  12. meTonne

    meTonne

    Joined:
    Apr 30, 2016
    Posts:
    69
    Defcon44 likes this.
  13. yohami

    yohami

    Joined:
    Apr 19, 2009
    Posts:
    124
    My game Bullet Ville *abuses* Beautify











    Warning - very early footage and broken character


    Using all and then some, including:

    - Image Enhancement
    - Tonemapping & Color Grading
    - Bloom
    - Anamorphic Flares
    - Lens Dirt
    - Depth of Field
    - Vignetting
     
    Last edited: Apr 16, 2017
  14. olix4242

    olix4242

    Joined:
    Jul 21, 2013
    Posts:
    1,696
    Some things that I made in Unity with a Beatify (thy are more tessts than real projects):
    Re-creation of Star Wars Force Awakens scene:

    Trying out my CScape Unity plugin:



     
    richardkettlewell likes this.
  15. turboscalpeur

    turboscalpeur

    Joined:
    Nov 29, 2015
    Posts:
    299
    Better late than never !

    A small Scene Project I'm currently working on, in Unity 5 using Beautify (Image Enhancement, Tonemapping & Color Grading, Bloom or not, Anamorphic Flares, Purkinje and Vignetting):

















    Best,
    turboscalpeur
     
  16. jdraper3

    jdraper3

    Joined:
    May 28, 2015
    Posts:
    117
    <3 Beautify! I didn't know about this thread until now, but just had to throw a few last second screens in :)

    These are from my first game The Long Way Home, which has been in development for a while.

    shot 24370.png
    shot 41518.png
    shot 24988.png
    shot 40957.png
    shot 20877.png
     
    turboscalpeur likes this.
  17. supadupa64

    supadupa64

    Joined:
    Feb 20, 2016
    Posts:
    175

    Attached Files:

    Last edited: Apr 24, 2017
    magique, PeterHann and turboscalpeur like this.
  18. Abnormalia_

    Abnormalia_

    Joined:
    Jul 23, 2013
    Posts:
    64
    turboscalpeur likes this.
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