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15fps on Android 9, 60fps on Android 8.

Discussion in '2019.1 Beta' started by michaelseanmccarthy, Apr 9, 2019.

  1. michaelseanmccarthy

    michaelseanmccarthy

    Joined:
    Mar 15, 2016
    Posts:
    7
    We upgraded to Beta 2019.1 and simultaneously Android released Pie. Not sure what might be causing this problem, but here it is:

    * We build our APK and we have added a FPS counter.
    * I install on my google pixel c (Android 8) and I get 60fps.
    * I install on my S9 Note (Android 9) and I get 15fps. Not "low fps", it's somehow locked at 15 fps.

    I used to get 60fps on my phone until I upgraded to Pie.

    Any clues? We've tried to force FPS and vsync via script. No avail. If I build a fresh game project and build to my phone, 60fps no problem.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
    If you build your game with an earlier version than 2019.1, does it run faster?

    If 2019.1 runs slower than 2018.x, then you probably found a regression. In this case, please submit a bug-report as described in this document:
    https://unity3d.com/unity/qa/bug-reporting

    It's important that you report these issues together with a reproduction project if you want them to get fixed. If you don't do it, it might be a long time until someone else reports them or until Unity Technologies find them.

    After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. You can post the Case number (number only, not the link) in this forum thread for Unity staff to pick up, in case they see it.
     
  3. michaelseanmccarthy

    michaelseanmccarthy

    Joined:
    Mar 15, 2016
    Posts:
    7
    It's not running slower, just to be clear, its FPS is locked at 15 when it used to be 60. I'm not sure it's a bug and I'm wondering if anyone else has had this happen to them.
     
    LOSTSOUL86 likes this.
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Could you please submit a bug report with a reproduction project attached and reply in here with the issue ID? Sounds like something went wrong during the upgrade.