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10000+ sprite in scene editor is very slow(0.3 fps)! how to fixed it

Discussion in 'General Discussion' started by TungNguyenLe, Sep 19, 2015.

  1. TungNguyenLe

    TungNguyenLe

    Joined:
    Jan 14, 2013
    Posts:
    7
    I make a game island and use isometric tile for create map. I want to map large enough so that players are free to adventure so I created a map an area of 100x100, it is too slow, this project is that I make for mobie game. So is there other way for me to create a large enough map game without slow!
     
  2. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    You make it a 1000 - 10000 sprite scene. Sorry.
     
  3. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Use a tile system instead of having that many individual objects.

    --Eric
     
  4. CaoMengde777

    CaoMengde777

    Joined:
    Nov 5, 2013
    Posts:
    813
  5. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
  6. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Man, and I'm not even bribing hippo to do that!

    --Eric
     
  7. CaoMengde777

    CaoMengde777

    Joined:
    Nov 5, 2013
    Posts:
    813
    oh yeah there you go!! ... iam learning alot of things for myself, its slooooww LOL