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1000 more huge amount of crowds to treat in Unity3D engine

Discussion in 'Animation' started by egoquat, Mar 15, 2017.

  1. egoquat

    egoquat

    Joined:
    Jul 4, 2012
    Posts:
    93
    Hello. How to treat (best strategy) huge amount of animated characters 1000 more?
    My approach not concerned about 2D animated texture rendering.
    Any suggestions will be pleasure.