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1000+ free texture maps, 140+ free decals

Discussion in 'Works In Progress - Archive' started by mlhornbo, Dec 3, 2015.

  1. mlhornbo

    mlhornbo

    Joined:
    May 17, 2014
    Posts:
    24
    I have discontinued my sale of stock media on eBay and am now releasing all the content I've made in that collection for free. I wasn't able to sell it much anyway, and the few times I did make a sale it was usually for around $0.01 or a little above that - not enough to justify the cost of shipping it to the buyer on DVD.

    I've been routinely told it should be worth $20 or more altogether, by the occasional buyer, but nobody actually pays anywhere close to that on eBay, and both Unity's Asset Store and TurboSquid didn't want this collection, so...

    I even tried giving it away to people who responded to a poll but nobody did that either.

    So now it is downloadable for free. So hopefully now somebody will actually use this junk after the many hours I spent making it.

    http://www.triumphantartists.com/stockmedia.html

    I know I sounded pretty frustrated, well, it's because I am - I'm struggling to find ways to earn above $3-4 per hour on a regular (Consistent) basis and so far nothing is working. I'm working on a long list of things (some for $4 or less per hour, some entirely unpaid) and wondering what I'm doing wrong (aside from being autistic - which I suspect is my biggest obstacle to being hired anywhere.) But I am pushing forward as hard as I can right now and hoping something will pan out eventually. I'm actually kind of optimistic that if I just keep working at it sooner or later I'll hit on something that actually works.

    I am doing a few things well - I am intermittently making handmade art to order for various customers on eBay, often for $5 or less you can typically get me to make and ship you a fairly elaborate 12"x16" work in pastel pencil, oil pastel, acrylic or gouache paint, colored pencil... a lot of those have turned out decently. My eBay account has a 100% positive rating and over 100 ratings so far.

    http://www.ebay.com/usr/mtthornb

    Since I only earn about $4k a year at current rates, I'm not paying taxes yet, but I'm hoping if I can push my income a little bit higher that I can be a productive [contributing] US citizen in that way. I want to build a modest success independently and don't want to be a burden on my parents at all anymore. Right now I am, they're partially supporting me. I'd like to be able to find more work over time, that'd be great. I'm pretty sure I can undercut almost any other artist in the USA with my skill set. (I've done a few thousand VFX shots on micro-budget videos, I can handle 3d modelling, texturing, & animation decently, and am a competent compositor (I use AE CC and am learning Fusion 7) and video editor. I'm not a very skilled programmer but I can contribute custom art assets for games (3d models made in Lightwave 11.6, or 3d rendered down into 2d and aligned into a spritesheet with Photoshop) and do so cheaply. I can also do web design either in a text editor or with a GUI-based toolset.)

    Can't guarantee everything will look exactly the way you want on the first pass but I can work cheaply enough that even if it takes a few revisions it'll still cost less than most other freelancers would.

    Thanks for reading all that :)

    Hope you can find some of the freebie textures useful.
     
    pcg, Defcon44, mgear and 1 other person like this.
  2. Xspeed

    Xspeed

    Joined:
    Apr 16, 2015
    Posts:
    47
    Wow!

    It was Huge.
    am i free to use them in my own models?
    and thank you for sharing + Like!
     
  3. Teila

    Teila

    Joined:
    Jan 13, 2013
    Posts:
    6,929
    Thanks for sharing.
     
  4. BattlingBacon

    BattlingBacon

    Joined:
    Apr 8, 2015
    Posts:
    32
    I'm assuming these are all free and aren't copyright? What licence are these under?
     
  5. mlhornbo

    mlhornbo

    Joined:
    May 17, 2014
    Posts:
    24
    Sorry for not replying at all quickly. I have just moved from Texas to Pennsylvania, and am working a lot on a project called Miniature Multiverse lately. I am also busy shipping out tons of paintings, pastel art and the like.

    In answer to the questions you have posed, The posted batches of stock texture and stock video content I made available to download with links on my website, all the stuff downloadable in the stock media section, is all created by me, available for free for anyone to use to create their own derivative 3D models or video projects/cutscenes. Royalty free, no limitations as such, no need to credit the source in your finished work. I will request that you not try to resell the entire batch of content as is, and/or pass it all off as your own work, but beyond that... pretty much any use of this posted material in your own creative art is fair game.

    Not certain what license applies in that case but the terms as I just outlined are plenty reasonable.

    I did expand on the piecemeal collections seen here, with a bunch (over 50) added pyrotechnic clips shot in HD, some new texture batches, etc and that stuff is on Itch.IO now with sales every now and then.

    Pretty much the situation was, I launched these on eBay at a time when I was new to eBay and had few ratings.
    After I posted this content for 100% free that it looked like ‘nobody wanted’ as nobody bought it, not even for one penny early on, or at the cost of answering a single question poll... well, once it was posted it started to be downloaded and to some extent used in peoples’ projects.

    As in, thousands of downloads of each batch of content. But I was not really paying attention to that initially, I kind of dismissed my work as worthless to people because none of it had sold.

    Meanwhile my track record on eBay began improving, not from this product line but from handmade commissioned artworks. The first few dozen I lost money on, hundreds of dollars burned through which I covered via sub minimum wage gigs, Mturking and doing transcription at $2/hr or so.

    I got enough glowing reviews that way that the art stuff sort of took off, and now that I have some history there I have since tried launching extra stock media, on DVD on eBay, but mainly now I am targeting Itch.IO as a platform for self created stock media and, in a few months, my first major indie game project which I have poured hundreds of dollars and hundreds of hours into. It is ‘Miniature Multiverse’, a graphic adventure game set in a series of over a dozen miniature art handcrafted worlds, which can be explored from a first person perspective. Basically the project is built with 200 or so panoramic nodes with a lot of integrated animation and sound and puzzles, narrative threads, etc.

    That project should hit Itch.IO within three months roughly, maybe Steam and Humble Store at about the same time if I can swing it. It will sell for $1.50 as a digital download game.

    As for the new paid stock stuff, the free content -all of it- is available bundled into one single massive zip file along with 50+ HD new pyrotechnic clips shot against black at 60-120fps... and some overlays for lenses, usable in video compositing.

    There’s also an extra paid pack with 15 more fire elements in HD and 201 additional texture image files.

    You can grab both in a bundle together for 45% off on Itch.IO this Halloween, with similarly nice pricing planned roughly around Thanksgiving and Christmas 2018. 45% off, btw, is $2.56. But I am about to adjust that to a better deal tonight, not by changing the 45% discount but by lowering the baseline prices a bit. Which would make the percentage sale prices lower too.

    I hope that a few people here will someday buy these expanded sets of content and rate the content too.
    https://matthornb.itch.io/

    But if not, that is okay, Either way - whether it sells or not - I will probably just keep making the prices steadily lower until it - the additional new assets - are practically free as well.

    Ultimately, this stuff truly is worthless unless someone is using it, finds it helpful. So I would rather it not make me any money, if that free pricing is what is needed to get it out there.

    I am the sort of person who doesn’t care about money except insofar as it allows me to continue doing creative work all day, every day... basically until the day I die. Retirement sounds boring, I hope never to retire. :)

    I have a general hope that in a year or two something will be going well enough that I could ditch the non creative gigs and do creative gigs full time - 15 hour days, all put into types of work I actually find interesting as opposed to half of the time being wasted on transcription/ other mind numbing digital-sweatshop junk to pay the bills and the costs of the other half of my work which usually earns nothing but which I actually am quite passionate about doing.

    Seems realistic that any amount I can earn above my eventual goal of $15k a year in earnings, I will give away, because there is no way I would ever need more than that to live on + Make cool stuff with. I cannot imagine what I would even do with more income than that aside from just giving it to other people lol. That would be fun. It would be awesome and I hope it happens some day.

    Thanks everyone for the feedback and I hope the stuff I have made freely available so far proves useful to all of you.