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100+ Textures for procedural Terrain - Is it possible?

Discussion in 'Shaders' started by danielvertice, Nov 17, 2017.

  1. danielvertice

    danielvertice

    Joined:
    May 26, 2016
    Posts:
    2
    I'm developing a game with dynamic procedural terrain. I need to have several textures to each type of terrain + textures for minerals, lava, etc.

    Question is: Is it possible to have 100-200 textures for the terrain? They all don't need to be big (4k), some of them 512x512 is enough.

    If yes, could anyone point me a direction to follow? I saw some Shaders with 30 textures but nothing with 100-200.

    Thanks
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,352
    jbooth likes this.
  3. danielvertice

    danielvertice

    Joined:
    May 26, 2016
    Posts:
    2
    Exactly what I'm looking for!
    Thanks