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100% disk usage whenever opening a project with collaborate

Discussion in 'Unity Collaborate' started by newlife, Dec 31, 2017.

  1. newlife

    newlife

    Joined:
    Jan 20, 2010
    Posts:
    1,081
    Hello,
    Im experiencing an annoying issue with a 2GB project that uses collaborate.
    Whenever I open it unity hangs up and keep using 100% of the disk for a whole 5 minutes (reading, not writing).
    this seems to be caused by collaborate cause the collab icon indicates that collab is working.
    My specs:
    Unity 5.6.4f1
    Win 8.1 with 6GB RAM.

    Any suggestions?
     
  2. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @newlife! It's not unheard of for a project to take a few minutes to open when it's at least a few gigs. Have you tried opening your project without Collab enabled to see if you still experience the hang?
     
  3. newlife

    newlife

    Joined:
    Jan 20, 2010
    Posts:
    1,081
    Hello @ryanc-unity,
    do you mean that a full five minutes of 100% disk usage is normal?
    This has never happened with another project with the same level of complexity (Real Drift Car Racing) which doesn't use Collaborate. The same project that is suffering this issue has never faced this before enabling Collaborate.
     
  4. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    That is unusual that it's using 100% disk usage for so long though. Could you try opening Unity with the -enableCollabEventLogs argument and look through your logs to see if there are any errors or warnings?