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Bug 100% CPU *not* in Play mode

Discussion in 'Linux Editor' started by DrakkenWulf, Dec 22, 2015.

  1. DrakkenWulf

    DrakkenWulf

    Joined:
    Mar 6, 2015
    Posts:
    10
    v5.3.0f4 on Ubuntu 15.
    Generally working (yay!)
    High CPU usage (already known issue)... but only when you are *not* in Play mode!

    Guessing default Editor framerate is set too high, which is forced to something more reasonable when game plays and brings it back down.

    In case this datapoint is useful to anyone...
     
    Benproductions1 likes this.
  2. gsingh93

    gsingh93

    Joined:
    Jan 24, 2014
    Posts:
    3
    Seeing this same behavior on the same build but on Arch Linux.
     
    Benproductions1 likes this.
  3. Graham42

    Graham42

    Joined:
    Jan 12, 2013
    Posts:
    2
    I'm also seeing this as well on Arch Linux, Unity version 5.3.1f1. Is there an open bug for this? Or how might we track the status of this?
     
  4. 3vi1

    3vi1

    Joined:
    Jan 17, 2016
    Posts:
    6
    Just installed the editor and hopped on here to see if this was already reported. I did not notice that CPU went to normal while in play mode, but thanks for that tip! Now at least I can put it in play mode while reading tutorials and not have my laptop fan sound like a jet engine.
     
  5. arcooke

    arcooke

    Joined:
    Sep 1, 2014
    Posts:
    29
    Same thing on Linux Mint 17.3 .. CPU fan goes nuts in the editor