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1 year after releasing our game on WP8, we have 10 times more downloads than iOS and Android combine

Discussion in 'Windows' started by totsboy, May 22, 2015.

  1. totsboy

    totsboy

    Joined:
    Jul 12, 2013
    Posts:
    253
    Hello!

    I decided to make a post with details about our game Tap Master Mondrian, the first we released, one year ago, and how it ended up having way more downloads on WP8 than on other platforms.

    I'll get into the details of why I chose to make a game for WP8, what the download numbers were for the three platforms and how much money I made on each. I also talk about how I marketed the game and why I think the game ended up being way more successful on the arguably smaller platform.

    Hope the information is useful, and if you'd like to know any additional information just let me know.

    Full post with graphs and numbers can be found here
     
    theANMATOR2b likes this.
  2. JParies

    JParies

    Joined:
    Dec 4, 2013
    Posts:
    14
    Excellent post - thanks! We produced an app on all 3 platforms at a former job of mine (personal project done for the company), and the Windows #'s embarrassed iOS and Android combined. Well over 100K downloads for Windows, and < 2000 total for iOS + Android. My theory was that it's easier to get noticed on Windows/Windows Phone if you put the right app in the right place, since there's such heavy volume in both App Store and Play.
     
  3. totsboy

    totsboy

    Joined:
    Jul 12, 2013
    Posts:
    253
    That is true, but the media focused on WP has a higher chance of posting about your game as well!