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1 GPU for scene view and another for Game View - at the same time?

Discussion in 'High Definition Render Pipeline' started by newguy123, Dec 4, 2020.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,248
    Hi Guys

    If I have multiple GPU in my system, can I choose which is used for scene view and which is used for game view?

    Alternatively, can I choose which is used for both?
     
  2. pierred_unity

    pierred_unity

    Unity Technologies

    Joined:
    May 25, 2018
    Posts:
    433
    Hey, Windows lets you pick which GPU an application can use:
    https://www.howtogeek.com/351522/how-to-choose-which-gpu-a-game-uses-on-windows-10/

    Unity won't let you choose, per camera, which GPU is used, however.

    You could imagine an extremely hacky and extremely unrecommended scenario where you use symbolic links and run several instances of the same project with 2 Unity .EXE pointing to different GPU:
    https://support.unity.com/hc/en-us/...stances-of-Unity-referencing-the-same-project
     
  3. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    1,117
    Can we add a button or a toggle to disable scene view (blank screen) when we enter play mode? I hate alt tabing (game takes cursor and hides it as it is FPS game) to close it to save performance.