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Bug [1.0.8] ServerWorld at editor become slower and slower

Discussion in 'NetCode for ECS' started by optimise, May 17, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,024
    When there's more and more system that is IJobEntity.ScheduleRef(), ServerWorld at editor will become slower and slower that can reach single digit fps. This performance regression needs to fix to make it feasible to run at editor enter playmode.
     
  2. NikiWalker

    NikiWalker

    Unity Technologies

    Joined:
    May 18, 2021
    Posts:
    224
    Hey optimise,

    We need some kind of Profiler dump file to have something actionable to work with. I'm also curious to hear what editor conditions you have. E.g. Burst, Editor in Debug or Release, Jobs enabled etc.
     
  3. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,024
    Burst 1.8.4, Editor 2022.2.19f1 in Release mode, enabled use Job Threads. Check pm for profiler capture file.
     
    NikiWalker likes this.