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Question 1.0.0-pre.44: Forward+ Recommended but not supported for XR

Discussion in 'Graphics for ECS' started by Occuros, Feb 17, 2023.

  1. Occuros

    Occuros

    Joined:
    Sep 4, 2018
    Posts:
    300
    In the latest release, Forward+ Rendering option for URP is recommended, But when we enable it we get:

    XR rendering is not supported when using Forward+, but when we disable it we continuously get the warning:

    Code (CSharp):
    1. Entities.Graphics should be used with URP Forward+. Change Rendering Path on URP-Performant-Renderer for best compatibility
    From our discussions with unity, for the 1.0 release, Quest2 is amongst the officially supported platforms (which is an XR Device).

    So not sure what these conflicting warnings mean.

    Will Forward+ be supported with XR soon, or is using normal Forward fine for XR (and could the warning be disabled?)
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,060