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Resolved [1.0.0-pre.15] Physics collision detection regression

Discussion in 'NetCode for ECS' started by optimise, Dec 2, 2022.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,129
    At 1.0.0-pre.15, one critical regression issue I found is physics collision detection sometimes is not working properly that this issue is not exist at exp.13. Seems like physics collider is not sync at exact correct position or it simply doesn't able to detect collision detection properly I not really sure. But one thing for sure is now it has the issue that sometimes can detect collision then suddenly sometimes can't detect collision
     
    Last edited: Dec 2, 2022
  2. CMarastoni

    CMarastoni

    Unity Technologies

    Joined:
    Mar 18, 2020
    Posts:
    896
    @optimise Follow up: did you still have the issue or you found what was going on?
    Could you give us some more precise information about it? And maybe open a case ?
     
  3. optimise

    optimise

    Joined:
    Jan 22, 2014
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    Seems like at sever runtime build, it's working most of the time. Maybe it's caused by a setting done by official to make the game perform better at editor but causing physics collision detection sometimes failed to detect properly. The setting mentioned by @timjohansson last time but I forget the naming.