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02-10 09:50:34.783 10893-10916/? E/Unity: Unable to find libaudioplugingvrunity App is Crashing

Discussion in 'VR' started by Ginxx009, Feb 10, 2019.

  1. Ginxx009

    Ginxx009

    Joined:
    Sep 11, 2016
    Posts:
    88
    After building a Virtual Reality App from Unity I tried to run in on my Android Phone and now the problem is that on my logcat it gives me this kind of error.

    02-10 09:50:34.313 988-1352/? I/ActivityManager: START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity bnds=[22,450][191,646]} from uid 10063 and from pid 2009 on display 0 02-10 09:50:34.323 988-1352/? V/WindowManager: addAppToken: AppWindowToken{2630947a token=Token{1e1838a5 ActivityRecord{2d42769c u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity t14}}} to stack=1 task=14 at 0 02-10 09:50:34.363 988-1959/? I/ActivityManager: Start proc 10893:com.BSIT.Racing/u0a251 for activity com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity 02-10 09:50:34.483 10893-10893/? W/linker: libunity.so: unused DT entry: type 0x6ffffffe arg 0x6a9c 02-10 09:50:34.483 10893-10893/? W/linker: libunity.so: unused DT entry: type 0x6fffffff arg 0x3 02-10 09:50:34.503 988-2007/? V/WindowManager: Adding window Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} at 8 of 17 (after Window{2a8ac9ca u0 com.android.settings/com.android.settings.SubSettings}) 02-10 09:50:34.513 988-1917/? V/WindowManager: Changing focus from null to Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} Callers=com.android.server.wm.WindowManagerService.relayoutWindow:3526 com.android.server.wm.Session.relayout:212 android.view.IWindowSession$Stub.onTransact:273 com.android.server.wm.Session.onTransact:140 02-10 09:50:34.513 988-1018/? D/StatusBarManagerService: manageDisableList userId=0 what=0x0 pkg=Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:34.533 988-1983/? V/WindowManager: Adding window Window{1e0938d2 u0 SurfaceView} at 8 of 18 (before Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity}) 02-10 09:50:34.583 988-1018/? D/StatusBarManagerService: manageDisableList userId=0 what=0x0 pkg=Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:34.583 988-1020/? I/ActivityManager: Displayed com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity: +247ms 02-10 09:50:34.603 10893-10916/? I/Unity: SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 8, Memory = 2893mb 02-10 09:50:34.603 10893-10916/? I/Unity: SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 4 little (mask: 0xf0) 02-10 09:50:34.603 10893-10916/? I/Unity: ApplicationInfo com.BSIT.Racing version 0.1 build d50a826d-3b46-4289-ad12-9f8fc9159370 02-10 09:50:34.603 10893-10916/? I/Unity: Built from '2018.3/staging' branch, Version '2018.3.4f1 (1d952368ca3a)', Build type 'Release', Scripting Backend 'mono', CPU 'armeabi-v7a' 02-10 09:50:34.613 988-1008/? I/WindowManager: handleNotObscuredLocked: w=Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:34.623 988-1018/? D/StatusBarManagerService: manageDisableList userId=0 what=0x0 pkg=Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:34.783 10893-10916/? E/Unity: Unable to find libaudioplugingvrunity 02-10 09:50:34.833 10893-10916/? D/Unity: GL_EXT_disjoint_timer_query 02-10 09:50:39.373 10893-10916/? I/Unity: Created eye textures with a "separate" layout. The "multi-pass" stereo mode will be used.

    (Filename: Line: 2264)
    02-10 09:50:41.043 988-1199/? W/InputDispatcher: channel '10acfd34 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9 02-10 09:50:41.043 988-1555/? I/WindowState: WIN DEATH: Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:41.043 988-1199/? E/InputDispatcher: channel '10acfd34 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed! 02-10 09:50:41.043 988-1555/? W/WindowManager: Force-removing child win Window{1e0938d2 u0 SurfaceView} from container Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} 02-10 09:50:41.043 988-1555/? W/InputDispatcher: Attempted to unregister already unregistered input channel '10acfd34 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity (server)' 02-10 09:50:41.053 988-1917/? W/ActivityManager: Force removing ActivityRecord{2d42769c u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity t14}: app died, no saved state 02-10 09:50:41.053 988-1555/? V/WindowManager: Changing focus from Window{10acfd34 u0 com.BSIT.Racing/com.unity3d.player.UnityPlayerActivity} to null Callers=com.android.server.wm.WindowManagerService.removeWindowLocked:2902 com.android.server.wm.WindowManagerService.removeWindowLocked:2811 com.android.server.wm.WindowState$DeathRecipient.binderDied:1298 android.os.BinderProxy.sendDeathNotice:551

    I guess the main problem of this application is that this

    02-10 09:50:34.783 10893-10916/? E/Unity: Unable to find libaudioplugingvrunity

    is marked as red on the Logcat and maybe it's the cause of my problem . Could someone help me please.