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[0.8.6] Number of objects in scene keeps growing

Discussion in 'Addressables' started by n-gist, Jun 2, 2019.

  1. n-gist

    n-gist

    Joined:
    Mar 7, 2016
    Posts:
    41
    Hey!
    After each hit of Play button in Editor,
    Resources.FindObjectsOfTypeAll(typeof(GameObject)).Length grows by 2. I checked object names and it looks like "EventCollector" and "DelayedActionManager" keeps alive until Editor restart. Just in case if it can affect something. Thanks
     
  2. unity_bill

    unity_bill

    Joined:
    Apr 11, 2017
    Posts:
    1,053
    interesting. thanks for pointing this out. we'll put it on the list to explore.