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[0.6.7] Remote build file names not correct

Discussion in 'Addressables' started by JakHussain, Mar 8, 2019.

  1. JakHussain

    JakHussain

    Joined:
    Oct 20, 2016
    Posts:
    318
    For any remote build for player content. the hash file ends in .json.hash instead of .hash and the json file ends in .json.json.

    This is fine in most cases but we have a web interface that uploads the files to our server for us and it's bugging out because of the messy file extensions. We're fixing this on our part but I also think the dev team should address this because it wasn't like this in 0.5.
     
  2. unity_bill

    unity_bill

    Joined:
    Apr 11, 2017
    Posts:
    1,053
    Yes, we noticed that after 0.6.7 went out. Definitely high on the list to fix.
     
    MNNoxMortem likes this.