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Feedback [0.20] Subscene hidden from whole scene when it not in edit state, and make unity play state frozen

Discussion in 'Project Tiny' started by Thaina, Dec 17, 2019.

  1. Thaina

    Thaina

    Joined:
    Jul 13, 2012
    Posts:
    344
    Using unity 2020.1.0a16 with Tiny3D floating island demo. When the scene is opened the subscene object was not in state of edit

    upload_2019-12-17_11-56-42.png

    And that make the edit mode of the scene become empty. Not only that, I could not hit play. It will freeze whole unity and need to end task

    It need to hit that edit button to make it shown, while I don't actually want to edit, just want it to be displayed

    upload_2019-12-17_11-57-50.png

    But in this state, I can hit play button and that would work normally
     
  2. gwenaelle_unity

    gwenaelle_unity

    Unity Technologies

    Joined:
    Jul 24, 2018
    Posts:
    4
    Use instead Unity 2019.3.0f1, the minimum version required, we have not tested yet with the most recent Unity alpha version. With Unity 2019.3, you don't need to open the subscene to have the game running in hybrid (hit play) or dots runtime (build & run from a build settings)
     
  3. v_vuk

    v_vuk

    Unity Technologies

    Joined:
    Jul 11, 2017
    Posts:
    25
    Is the hybrid rendering package installed? It's not by default in the TinySamples, which means that nothing will get rendered in the editor when a subscene is in memory just as DOTS data. It has to be opened for editing as GameObjects.
     
  4. Thaina

    Thaina

    Joined:
    Jul 13, 2012
    Posts:
    344
    Sorry and thank you. After package was updated recently I don't see this problem anymore
     
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