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0.0.4 moved to staging (breaking changes for tool devs)

Discussion in 'EditorXR' started by amirebrahimi_unity, Apr 4, 2017.

  1. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
    400
    Please check out the staging branch on GitHub and feel free to report any regressions.

    Major features/improvements:
    • Snapping
    • Locking
    • Workspace layout save
    • Interface methods no longer require implementation for injection (breaking change)
    ^---- For this last one, this means that for any methods you are using you will use this.MethodFromInterface() and should remove any of the delegate properties that you implemented previously. It will be obvious if you try your tool because those delegate properties will not be set.

    Full release notes
     
  2. De-Panther

    De-Panther

    Joined:
    Dec 27, 2009
    Posts:
    589
    I tried to use the repository from the staging branch, but there seems to be a change on SpatialHash.cs that made errors on code.
    On the public repository of UnityOctree - BoundsOctree.GetColliding gets only one argument.
     
  3. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
    400
  4. De-Panther

    De-Panther

    Joined:
    Dec 27, 2009
    Posts:
    589