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0.0.2 in staging - tool devs please check it out

Discussion in 'EditorXR' started by amirebrahimi_unity, Mar 7, 2017.

  1. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
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    400
  2. De-Panther

    De-Panther

    Joined:
    Dec 27, 2009
    Posts:
    589
    Joystick locomotion on Vive touchpad should require a press down. YAY! :)

    About "Hide EditorVR GameObjects in the hierarchy", it was very helpful that we could check which GameObject doing what while testing the editor.
    It helped us to find how things works.
    I hope that it's only a small change and we could switch it on/off to check how the different systems works.
     
  3. amirebrahimi_unity

    amirebrahimi_unity

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  4. grimunk

    grimunk

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    Scene Fusion is compatible. Minor lock shader bug, but that's actually our fault.

    Any ETA on Unity 5.5 EVR support?
     
  5. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
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    0.0.2 is now released

    Re: 5.5 -- 5.6 is imminent, so we may simply move over to that version. Will discuss with the team.