-
Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
textures
Page 1 of 15
Recent Content Tagged With textures
Page 1 of 15
A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
I'm trying to export the baked AO textures with Lightmapping.lightingSettings.extractAO. The lightmapping completes correctly and the AO textures...
Hi, I'm curious to understand my different high-level options when it comes to reducing lossless texture size to not deal with giant RGBA32...
Whan baking light, if objects have overlapping UVs, Unity give a feedback telling how many objects overlapping and which ones. I'm trying to get...
HI, after installing and uninstalling a rain package, my scene and game view turn fully pixelated and idk how to fix that, can someone tell what...
I have this cave with rock textures and normal maps. Whenever I hit play to see the objects moving, the textures get all blurry. I already changed...
Hi everybody, I have a problem. I've made a model of a wall with an arc in Blender, i exported the model in .fbx format and imported in Unity. I...
My original tangent space normal map is like this (light blue): [ATTACH] when I sample that in shadergraph or amplify shader editor it becomes...