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Panning the viewport in the UI Builder window is primarily done with the MMB, but since the MMB is broken in my mouse and is always the first...
Well I have spent wayyy to long looking for this, and Im sure this will help someone else down the road. How can I have an editor window that...
Shortcuts Export saves as JSON, I think it should serialize to YAML, like most other Unity things and configs. They could also use a extension...
Focused Inspector ("Properties") has a problem - the default shortcut is comically similar to both (or all three?) of the Play Mode short cuts....
As mentioned in Unite 2022, we can rick-click on most things and open them in a new inspector using the "Properties" menu. I know that we can do...
To allow dragging any asset types to the scene, I would like to implement an Editor extension. This would obviously aim at those asset types which...
The docs for ShortcutAttribute says this about the Type context argument: "Optional shortcut context type" Could you please write down what that...
When the shortcut manager was introduced a few years ago, it came with a big downside - it's impossible to specify that we want global editor...