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shaders
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Recent Content Tagged With shaders
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Hi everyone, I am asking out of sheer curiosity. Recently I started using rider for all of my coding needs including shaders. I noticed the...
Hello, I'm trying to create a fake skybox room effect that requires me to write to and sample a bunch of depth buffers but I'm running into an...
When using Graphics.DrawMeshInstanced, the InstanceID wrap back to 0 at the 455th instance. Is this expected behavior, a bug, or some known issue?...
I am implementing cluster lighting. Everything works fine at first. But after I change my StructuredBuffer to uniform buffer for the light list....
Hi! I was watching Game Dev Guide's Hex Map series and saw the highlight effect he uses. It would fit perfectly for a project I am currently...