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Recent Content Tagged With urp
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A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
[ATTACH] I'm seeing this warning when I check the settings. The version of the engine I'm using is 2022.3.17f1.
I'm using URP I have a custom Unlit Shader Graph for keying out a specific colour that takes a render texture as input and a material that uses...
I am building a game that procedurally generates islands with tons of buildings, trees, roads, fences, etc. Whenever I am running the game in the...
Hey so I've been bashing my head on a wall trying to get these eyeballs working on my character when I import them into Unity from Blender. This...
There is a curious project on github, but it only works for built-in RP. Can someone help with its adaptation for the universal RP?
Hi, I'm working in a 2D isometric city building with 3D characters. We have been using the built-in render pipeline for a few years, but now we...
Hi All, is there any way we can make a similar shader using shader graph that will create the illusion of 3d space in a pre rendered 2d flat image...
Hey guys! Unity has suddenly started giving me an error -> Assertion failed on expression: 'SUCCEEDED(hr)' The error appears as soon as a...
I created CI/CD pipeline for my personal project and builds are done from Ubuntu for Windows platfrom. When I downloaded build, my colors and...
For several weeks now, I've been having issues with vulkan rendering freezing sometimes (not always) once I start running a specific compute...
Hi, i'm getting a strange banding on the screen when my game is being played on mobile. Please can anyone shed some light as to why this might be...
Hello, After trying a very basic setup for a ping-pong buffer renderer feature, I have concluded there must be something about texture sampling...
I wrote a ShaderGraph to make a blur effect on a 2D sprite by resampling it a few times and offsetting the sample down the y-axis. It generally...
Hello all, First I would like to say that I am no expert at all with regards to the URP functioning. I have been using unity for a bunch of years...
Info: Unity 2023.2.11f1, URP 16.0.5 (copied to local Packages folder). I'm looking to write in a shader graph. This will be an unlit shader...
Hey all, i'm working on a shader combining both depth and normal outlines. here's a cube: [ATTACH] The Problem i'm facing is that after...
I'm trying to build a WebGL distribution of my game, but I am running into issues with shader compile. I have an Unlit Shader Graph, with a custom...
Hello, Originally posted this on general graphics but i believe its actually more suited for this specific forum as its to do with image...
I've been trying to get this working using multiple different solutions and coming up short every time. For context, I am very inexperienced with...
Hi, This is my first time building with WebGL and I don't know why this issue is happening. When I build my game for Windows, all the materials...