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entities
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Recent Content Tagged With entities
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So basically to make my script more scalable, I want to access the component of another game object without knowing it's name at runtime. Or if...
Version: Unity: 2022.2.5f Burst: 1.8.2 Entities: 1.0.0-pre.15 Hello This might be a something small that i am missing at the moment, but i cant...
Previously at runtime I used ConvertGameObjectHierarchy. See here. For ECS 1.0 in U2022.2.1 I'm attempting to create an Entity (with child...
What I ask might not be very directly possible, but it illustrates I want to get data from a unity Main Scene gameObject (in this case actually...
https://github.com/Unity-Technologies/EntityComponentSystemSamples/tree/master/GraphicsSamples/URPSamples The image rendered by the sample looks...
I have several objects on the stage, the movement system works on them, but for example if I click on "1" then the object with the name "1" should...
Hello, Is there anything like Debug.Log() for entities inside the foreach loop? I have a foreach with a query and trying to figure out which...
How to transfer data from Entities to MonoBehaviour, and also how to transfer data from MonoBehaviour to Entities? a little more detail what I...
I've just published a tiny game where I've been experimenting with ECS physics. The goal was to make a build with Vulkan to stress test how far...
I have codegen setup that no longer working at 1.0. Previously before 1.0 it's working properly but starting from first release of 1.0 until...
I'm in the midst of migrating from Entities 0.3x and 1.0 is quite different from what I'm used to. Appreciate if someone could answer these: 1....
I have this : public struct TestTagCo : IComponentData, IEnableableComponent { } ------------...
I am a beginner in entities 1.0.0, recently tried the example from here...
I am studying the lessons on entities 1.0.0, now I am interested in the question - how to turn on/off, ISystem update? Here is the spawn in the...
Hello, I've noticed that setting Entity view to Runtime changes the details panel to the entities components view. [ATTACH] That's nice for the...
In my system https://github.com/Antoshidza/NSprites I want to debug users entity composition and inform him if system detect any issues. To do so...
I am running an IJobEntity based job that updates components for every entity using job.ScheduleParallel() however I have a second job to run...
I tried to Add PostTransformScale in a baker. it won't show up in the inspector window and the Entities.ForEach would not run if it's declare "ref...