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Although this thread is a few months old this seems like the appropriate place to post my issue and work-around. Using Unity 2018.2.2f1 and...
I can confirm this happens in Unity 5.3.5f1. On any system sound, such as a text message, all Unity audio (music, sound, streaming, pre-load,...
I'm really stuck here. I have a sphere that will sometimes collide with a mesh collider wall. When that happens, I need to determine if I should...
I really appreciate your response, Hyblademin. It looks like Collision.impulse is exactly what I need.
I'm trying to play a bounce sound effect when a sphere collides with a wall provided the sphere has a great enough velocity magnitude, and that...
I am seriously confused about the 25 ad limit per day. Is it or is it not a hard limit? Heikki says, "The daily limit of 25 ads is in fact...
I have about a dozen menus at this point, and I meticulously disable the raycasters, animators, and canvases (making sure each parent has a canvas...
I also find this issue may be device specific, as the older, less-powerful devices I have tested do not exhibit these issues. For example, I...
As an update: Turning on Multithreaded Rendering from the Android Player Settings helped a great deal, but the problem is not eliminated. Any advice?
[EDIT:] Unity 5.3.4 has solved the issue. The following release note seems to correspond to the issue: Android: Audio; don't select OpenSL output...
When the user slides their finger to scroll a window with a vertical-only Scroll Rect but the initial contact point is on a horizontal-only...
gorbit99, thank you for your help! Because of your clear suggestion I was able to solve the problem by placing the camera on a parent dummy object...
After tooling around for a half-hour trying to work with a prefab I was able to accomplish nothing. I have no idea what to do. Can you walk me...
I'm not really sure how to do any of those things. I found no way to differentiate euler angles between local and world. The syntax doesn't seem...
I am making a little tilt marble labyrinth game as my first Unity project, and I am trying to get the camera to rotate simulating the act of...