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Hi, Just purchased the asset and I've been playing around in Magicavoxel and exporting some test objects to work out the best workflow for my use...
Hi, I just want to clarify something for banner adverts. I have banner ads showing correctly in test mode following the unity banner ads...
Thanks for the help - Checked the debugger and terrain is being drawn prior to the projector so I would have thought it would project onto the...
Hey, Quick question - I am using a projector to project Caustics onto my terrain and using the microsplat Tessellation module but where the...
Morning! Thanks for the pointers - I changed the render queue to +100 in the brim and ocean shader as well as played around with my caustics...
Hi Xix-Interative, Another quick question - I have been playing around with a caustics projector that I have used previously and can't get it to...
I've made sure all files are patched to the new version and the Cage shader facenormal.y has been set to the original value of 0.1. It is...
Hey, I've got the new shader file in the project but it still has the same issue.I can see your comments in the file regarding the issue so it's...
Hey, Thanks for the latest update! All integrated now... The issue with the under/overwater mesh having those artifacts still seems to be...
Great news, thanks a million! Ste
Hey, sorry I've been away for the weekend. Yes it was happening before increasing the value. Thanks, Ste.
Here you go: [ATTACH] [ATTACH]
Hey, That seemed to do the trick for the underwater artifacts. I had to raise it to 0.85 to hit the sweet spot without any other noticeable...
Hi everyone, Does anybody else get these type of artifacts when crossing the overwater/underwater line and when using the underwater camera...
Haven't played around with the fog too much but had a look for you and it doesn't seem to cause any issues for me? What issue are you getting with...
Hey Goobles, To be honest I haven’t really looked! I’ll take a look tonight for you to see :). Ste
Hey everyone, Just wanted to post to say I got Hydroform working nicely with my day/night system (Azure Sky). A huge thank you to the developer...
Hi, Thanks for the reply - I’m sure I can get it working with this information. Kind regards, Ste.
Hi, Firstly, great asset - amazed at the performance so far. I'm currently creating a script to change the water colour in relation to my...
Hi Denis, Thanks for the reply. Unfortunately, I am seeing the same issue in realistic time mode now :( I have tested turning the day cycle in...