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News about it? It also crashing with: Unity version : 2022.3.9f1 Xr managment version : 4.2.1 Oculus XR Plugin : 4.0.0 Oculus integration : 56.0
Unity 2020.1 Platform: iOS (tested with iOS 14) Component: VideoPlayer...
Found solution in minutes ... grouping all AR Foundation gameobjects (AR Session and AR Session Origin) in a prefab then instantiate it the first...
I have a scene that doesn't need AR features until user want to scan an ImageTag. Then I want the App does not prompt Camera permission until...
Also AR Foundation 3.1.0 preview 4
I'm facing the same issue with ARFoundation 3.0.1 and iPhone 7 running iOS 13. I need ARFoundation 3 in order to detect AR planes. Please Unity...
I use Asset bundle browser with my WEBGL project but when I build the assets, all generated files have no extension and it's a problem publish...
It was my similar solution too. I added jPlayer script in my WebGL template but my hope was replace this behavior with a Unity native VideoPlayer...
Hi sirrus, did you find a solution? My project in Unity 2018.2.0f2 is showing the same issue: the video plays fine once, then a black screen is...
Verified, GvrPointerManager.OnPointerCreated is not called. Could be just because we don't use GvrReticlePointer? we developed a custom script...
Update Google VR from 1.0 to 1.20 As suggested, I replaced the manually added EventSystem with the GvrEventSystem but the warning...
we get same issue Unity 5.5.0 p1, someone found fix or meaning?