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Hi all. I have a scroll view with a few dozen textmeshpro objects inside. When I scroll, my framerate drops severely. I feel like I have too few...
Extending the probe volume isn't an ideal option for me. I want to use box projection and align the volume to the walls of an interior space, but...
we already tried this, and it caused severe frame drops when objects with complex shapes collided with each other. Today I came up with what...
This physics/layer limitation is incredibly frustrating and is a huge roadblock for a physcs based game I am helping to develop. I'm building a...
one thing led to another and I've come full circle: [MEDIA]
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Stumbling on this thread again 4 years later, I decided to finally find a solution for fun, and I did! Pairing the Clipper library for 2D boolean...
Very sad poke...
[MEDIA]
Pixel Surface looks great, but I'm not sure if: A: it has depth (can draw 3D objects on the z axis, since what I'm making is 2.5D). B: it has...
So... Ive been looking around and I found a tool called BooleanRT. It is a real time CSG tool and it looks like the closest thing to what I need....
I'ts fine if they cross. It is not a huge worry, and hole support is not needed. Also, looked into it some more, and now I know how to make a mesh...
I looked at that a bit. My project is in 3D, but I'm only drawing across a 2D plane. I also have another idea. Instead of spreading or painting,...
I am ***brand new**** to it, so I don't understand where to place the triangles. If there is one script to just create a box, and I looked at it,...
(Solution at end of thread) Hello! I am ***BRAND NEW*** to Unity, and I need help making a script. I recently began a project and I need help....