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Thanks, after much testing I decided that it's not something I can easily do. Onward to the production version of the Oculus!
Hi all, I've come a long way with my Unity development thanks to the awesome folks on this forum! I'm approaching my first VR apps, and am...
This is fantastic. I will comb over this thoroughly and give it a try! What should this script be attached to? THANK YOU!!
Let me clarify: I start the demo, there's a cube in front of me (and none behind me, because there is no image for a player to navigate to as we...
So, let me clarify: as I've been building this out, Ive got 4 cubes (click triggers). I've labeled them cardinally: NCube, WCube, ECube, SCube (or...
OK, it didn't work for me so I assumed the method was outdated (because I believe a lot of the info available online predates Unity 5 and I assume...
For anyone who's interested, I found that the above method is deprecated. The correct statement is: sphere.transform.eulerAngles = new Vector3...
OK, thank you! This is all very helpful! I will spend some time adopting this strategy. I notice when I try to implement:...
Also, still getting used to textures.Count and not textures.Length o_O
OK I see, thanks for showing me that. Is your reason for using private Renderer sphereRenderer; and then fetching it with a sphereRenderer =...
Thanks for the response, Laperen. Are you able to go into a little more detail about what you mean? Perhaps with a code or pseudocode example? I'm...
My code is starting to look like this, and this is what I was worried about: void OnMouseDown() { clickCounter(); } void clickCounter()...
Hi all, I've got a large sphere with inverted normals that my player is standing inside to simulate a pseudo skybox. I'm trying to click an...
@Murgilod Not quite.. What I'm looking for is wide open to interpretation. Why I'm posting a contest rather than just hiring somebody is because I...
Thanks for all the replies! Super helpful. I'm new here so seeing the activity and getting the feedback is is really encouraging. @zugsoft I will...
Bueller? Bueller?
Hi all, I want to host a small contest on the Unity forums. Is this allowed? And if so, where can I post it? The gist: I will link to a simple...
How much C++ knowledge would I need in UE4 to do the kinds of things I'm talking about here vs C# knowledge in Unity? I'm a JavaScript developer...
Thanks @holliebuckets, I've definitely gone through a few of those tutorials. The main thing I'm seeking is clarity on which engine is best for my...
OK mgear, thanks for the suggestion. It's pretty unlikely that i'll be able to make a quick sketch in Unity without ever having touched the engine...