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Same problem here.
https://play.google.com/store/apps/details?id=com.pelicapp.anotherquest Hi! I just released my game made with Unity. Another Quest is a simple...
For me it works only with Gradle, .NET 4 and Mono. All other settings give me the same memory issues as you.
I have also set the scripting runtime version to .NET 4.x Equivalent instead of .NET 3.5 Equivalent and I use Mono instead of IL2CPP.
I had the same issue. I use Gradle instead of the internal build system and it works fine.
This solve the problem, thanks!
Same problem here too on Unity 2017.3.