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Hi Amplify! Found an issue with Power() function. Either documentation or implementation is wrong. Appeared code generator uses abs() for base...
Happens to me to in 2021.3.4f1. 00:17:14.136 Unloading 3493 Unused Serialized files (Serialized files now loaded: 0) 00:17:14.137 Unloading 9867...
Is there any way to create material property toggle/keyword to switch ASE shader blend modes, i.e. between "Blend Off" and "Blend SrcAlpha...
Please remove extra white-space from StickyNoteNode file name "Plugins/Editor/Nodes/StickyNoteNode .cs"
Is there an option in ASE to make long conditional branches on shader keywords. There is a static switch, which can basically make only one-line...
I have setup a new app with analytics enabled, added a dozen of custom events and run it many times today and yesterday. But the dashboard is...
Well, already found, database is "idbfs/" and store is MD5("proto://path.to.the.project")
Just wonder how to get the names of the IndexedDB database and object store? I need to put some data from pure JS before Unity starts, and later...
Is it possible to play video from IDBFS (IndexedDB) in WebGL? The idea is to download (cache) video locally and do not stream each time. I can...
Hi, Just wonder if there are any plans to create capture solution for macOS/iOS/Android. If yes, are there any ETAs? Windows plugin is very handy...
UV is not tiled in the atlas. Probably some of the meshes, that use source texture have out-of-bound UVs, but the texture is definitely not tiled....
Just have found, that the bug has place only if "Consider mesh UVs" flag is set. When un-set and re-bake combined material, texture area in atlas...
One more question on texture packer. Assume I have a lot of textures, which could not be placed on target atlas size. I was expecting, that...
Hi, I've just checked a new MB version and it is still failing to bake correct atlas.
Hello, sorry for delay, was too busy. Here is link to the project with sample scene. Combined material was baked and looks corrupted/pixelated....
Sure, I'm using the latest version. And I've double checked - baked atlas twice in 2017 with the same (bad) result, then downgraded back to the...
Just have upgraded project to Unity 2017 and found very weird bug. After baking combined material, I get an atlas of bad (actually terrible)...
Looks like it has been fixed in today's release. Thank you!
When using Agglomerative cluster type, it is very common situation, when one mesh is not included in any generated baker. So we have this mesh in...
Won't work, because shader does not use texture. So when I try to bake combined material with "blend properties", MB does not create atlas. And...