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Sorry for the delay in replying. I was out of the country for a few days. Thanks for the information and continued work on this. Having the model...
Thank you for that. Sincerely, I appreciate the effort gone into putting this together. Having the AI run locally is quite a considerable...
Hello. Thank you for the work going into this. It’s really good. However I’ve noticed a problem I was wondering if you could help with. In the...
Wow, just wow. This is simply unbelievable. Makes me seriously consider moving to Unreal. I will certainly stop recommending Unity as I have done...
Thanks a million. Looking forward to hearing from you. Kind regards James.
Hello. I’m using Unity 2022.1.17f1, and recorder 3.0.3 I’ve also tried 4.0.0-pre.5 Rendering to JPEG at 8192X8192, record in Stereo enabled with a...
Hello. When rendering to 3D 360, nothing is usable. The ground straight down and out wards to about 10ft away from the camera has really strange...
Seems there's an issue with the latest version rendering PNG's with Transparent. Using Capture from Camera (Offline Render) I set it to PNG and...
I don’t seem to be able to get that to work using the GitHub demo. When it’s set to 0% I can render as normal. When it’s set to any other value,...
Has this publisher been kicked off the Unity Store? I own 3 of their assets including VRSI and now I see no sigh of this developer on the asset...
Hi Andrew. But that’s exactly what is not happening and what I’ve been talking to Chris about in the posts above. My computer is mostly sitting...
Hi Chris. ODS testing between DX11 vs 12 doesn’t seem to make any difference. Dare I say, DX12 was possibly slower. It’s hard to say for sure...
Hi Chris. Here's an example of OSD rendering right now and as you can see from the screen shot, my CPU and GPU are not being used anywhere near...
Hi Chris. Sorry for the delay in getting back to you. I’ve done some more detailed tests myself and this is what I’m finding. No AA, vs 8X using...
ODS rendering Anti aliasing broken? Hi. Using LTS 2021.3.3f1 and ODS Rendering (Forward Path), it seems that ODS rendering completely ignores my...
Update: It seems the issue is related to having VR enabled and a VR headset connected. If a VR headset is connected to the PC the FOV of the...
Can you please advise me on an issue I’m having. When I generate a VRSI and drag it’s prefab into a new scene, the objects floats way off the...
Thank you for considering it. Regards James
Would it be possible to add this feature to Android? As in, to be able to stream anything a user does on an Android device to a VR headset. Or,...
Do you have an estimated date on when you think this will be on the Asset Store, and pricing?