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Solved it, I think. Setting the SortOrder of UIDocument->Panel Settings to 1, while letting the UI Canvas's sortOrder to 0 eliminates the click on...
Editor: Unity 2021.3.12f1 Platform: Android, Arm64 I have a UIDocument overlay completely covering the screen. Underneath it are GameView (and...
Thanks! This solved the rendering issue.
Yes. At runtime I want 70% of the screen [x: 0.0-0.7, y:0.0-1.0] to contain the Game and the rest 30% [x:0.7-1.0, y: 0.0-1.0] to contain a...
Devbox: Ubuntu 20.04.5 LTS Unity Hub: 3.3.0 Editor: Unity 2022.2.0b14 Barebones '3D (core)' program: Just a cube + Main Camera + Directional Light...
Is it possible to have the UIToolkit's UIDocument in a Scene be rendered (and handle events) on a non-overlapping part of the screen? Typically...