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Hello, I get this compiler error when trying to compile an Android project. It doesn't tell me any more than "ArgumentException: An empty file...
WOW, how stupid this is! I'm pulling my hair out trying to make a link look like a link. It's so dumb having to import every font a million times...
one thing I've noticed: this code works for loading images - I'm still struggling to load a bundle tho... I'm not even sure I create it correctly,...
Hello, I'm targeting Android and trying to load an AssetBundle from a local directory. Here's the code I'm using - fairly simple:...
sorry for bumping this up, but this is still buggin' my head - and the project's deadline is slowly but surely ticking closer :) i believe the...
Yes ive tried using a dynamic body and apply forces to it but i failed at keeping it under the cursor... there must be some script like that here...
@Morning, that's probably what I'll have to do, but I'd prefer to use the built-in physics. Thank you
Thanks for the reply, any clues on how to find this thread? Z.
what collider do you have on the first person? is your rigidbody kinematic? same question about the other body. Z.
see the table at the bottom: http://unity3d.com/support/documentation/Components/class-BoxCollider.html can be confusing sometimes :) good...
Hi Unity community :) I'm trying to make an air hockey game and ran into a problem with the physics: the user's mallet is a kinematic body and...