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I understand that it's not ready for Unity 5, but what I'm asking is what is the incompatibility issue specifically. Is the issue the fact that...
Hello again! I'm trying to make use of the Flow_BumpSpecular shader. I followed the documentation and created the flow map in FlowMap Painter....
Anyone?!
Hello to all! I have a very weird issue with Skin Mesh Renderer. The backstory: I have game-objects with LOD Groups. Some of them, are flags...
I finally caved in and bought Flow since I couldn't find an alternative. Going through the demo scenes now, and I see there is one related to...
I'm planning to create a flow map outside of the engine. Ofc is nice to have the option to do it inside, but as with most in Unity, we are...
Does Realistic Water support custom flow maps? I want to create a river, and the visual of this package is impressive, but I cannot see any...
Any update on this? I have a similar issue with the Water 4 prefabs. Even though I don't get a freeze, when the prefab with the Water is...
I'm looking to find a proper shader to make a river, but it seams that it's a sensitive subject with Unity. Flow seams interesting, but I see...
Unfortunately, I'm in the same position as you for your first problem. I have a pretty big dungeon, with many props and lights. Deferred...
Great, thanks!
Bump! Anyone with the same issue or a solution?
I have a weird issue with Occlusion Culling. In a interior level that I created, I added all my walls as Occluders and then baked Occlusion...
I figured it out. It seams that somehow (probably after downloading a Package from the Store), the Rendering Path changed. After turning it...
Hello to all! I run into a very weird issue that I cannot find a solution. A bit of backstory: I created an interior level in a project that...