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ok , thanks so can i run dynamic occlusion and static occlusion at same time ? i want dynamic for just a few moving objects, is it best...
hi does dynamic culling now work for skinned renderers ?
hi . does this have something like the chunks master of original system to break down large mesh objects ?
hi yes it did seem to occur throughout the range.
[ATTACH] [ATTACH] hi, thanks for reply, no reduction actually looks maybe better than with some reduction. i would need to really reduce to...
not sure , i'm on latest version now, occasionally , possibly not even on update, my cloth mesh seems to lose the vertex painting, so i repaint ....
hi. i updated recently and have suddenly got a kind of cracking effect on a cloth mesh , it never used to have a problem . kind of a skirt it is...
this still a bit flakey actually , can't quite put my finger on what what order is happening, yesterday seemed ok switching between builds today...
i'm working in HDRP , 2022lts my problem appears to have subsided now, after another switch and build, or two, still a long time switching between...
Any solution to this ? I have same problem, switching between a Windows Client Build , and Linux Dedicated Server (now i am using Unity GS...
hi please can i get a discord link , i am very interested in your project.
Hi I have created a custom HDRI Sky inheriting SkySettings as per...
hi. thanks for the info .
hi. please can i ask about network setup, if i am running remote server. should i have magica physics manager in client + server ? or just client?...