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It's more a technique than a specific function. Event based instead of poll based means doing nothing until some event occurs instead of checking...
Sounds like you've got too much going on in your Update loops. Are you talking about the desktop here? Because Unity should handle that no...
Nice work. I've been frustrated with the lack of flexibility in coroutines before. This looks like a nice addition to my library. Cheers.
I don't think you need to get too complicated about it. If the weapons all have the same properties then there is no need for them to be different...
Hi there, What does 'constrained to a surface' mean? Do you mean all the points are lying on a plane? Like all of them are on the ground (x, 0,...
Cool game Matthew. Not being able to see very far is annoying at first but really adds to the gameplay I think. Plus I've always been a fan of...
ha! Nicely done and a fun game.
Nice work. Good luck with your project. I like the transparent effect when inside buildings. I think it works well. You need to let me...
As everyone above me has said, it depends on what you're using them for. But, unless you are doing something very specific, I really doubt you...
Hmm... the code you posted shouldn't even compile, because you're calling Play() on a object of type Component. So first up it should be...
Thanks for the comments Zeronine. Yeah, I can't wait to get some proper graphics in there. But as I'll have to hire someone for that I want to...
Hi all, I've been working on my first title for iOS/Android. I thought I would start with a simple maze type game, but I don't let that fool...
@TaintedLemon Thanks for the code. That's what I was thinking about doing, but just wasn't sure if there was perhaps some other, in built, way to...
First off UIToolkit is awesome. Great work Prime31. Quick question about making sliders hidden. When I set my slider to hidden it doesn't seem...
The simplest way is to grab the guts out of the html file generated by unity and stick that in the page html that you want the game in. Add...
This is old I know, but perhaps you are building the Library in Visual Studio and you project settings are for .Net 4.0? I had the same error and...
This might be wrong, but is the 'CSharp' assembly, the 'Microsoft.CSharp' one that is automatically added to new projects in Visual Studio? If...
haha nice post. Love #1 #2. I almost became a #4... I guess I'm not monetizing my bezier curve script anymore. :-( haha
I've been talking to Marc Gravell (the dude who wrote protobuf-net) and he talked me through how to get it working on Unity iPhone. Basically,...
Thanks for the reply dreamora. Cool, just tried 'Build and Run' with 'autoconnect profiler' on, then when it's running through xcode on the...