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Yes, this seems to be true. We assembled an Android build without multi-threaded rendering and tested it on 2022.3.14f1; there are no freezes yet....
Thank you. I sent from the editor
Maybe I don't understand how to do this correctly? This is my first time encountering this. I just changed the tag for this post. Googling does...
Voted! Also catch this crash on test devices and Google Play Console reports.
Still, bump it up! I need a clear answer from the developers that this needs to be fixed! My expectation is that mipmaps should be optional when...
I also encountered this problem and it was a big headache to somehow approach the solution to the problem. For Samsung (Galaxy A12, A21s, etc)...
It worked but it doesn't make sense to me because as I wrote above the scroll starts lagging (can't call it in the background thread). The second...
This is what I'm trying: UnityWebRequest unityWebRequest = UnityWebRequest.Get("my url"); Texture2D texture = new Texture2D(2, 2);...
I tried ImageConversion.LoadImage to Texture2D from downloadHandler.data, but it's the same problem: mipmaps is created by default and there is no...
Ok, I've changed the title to Feature request. And regarding the ImageConversion class - you mean that I need to make a UnityWebRequest and get a...
Hi! I've got problems in 2d game with quality and performance after update project from Unity 2020.3.45f1 to Unity 2022.3.7f1! In the game, I...
We see the same crash reports on android after update from 2020.3.32f1 to 2020.3.44f1. I guess based on the history of Unity releases - updates...
Solution works for me: add link.xml file like this to Assets folder <linker> <assembly fullname="mscorlib"> <namespace...
In another thread, I posted some info about a similar problem. Maybe this will give some hint to the support. There is about the destruction of...
I found something. All errors occur only in the armeabi-v7a library. There are no reports from devices using the arm64-v8a library. Checked all...
Same problem on Unity 2020.3.9f1 Reports from Firebase Crashlytics: Android 7 - 100% Caused by java.lang.IllegalStateException: The specified...
Hello. I've got many crash reports after update projects to Unity 2020.3.9f1 on android! Same situation with 2021.1.7f1. I can't reproduce this on...
i've got same reports after update projects to Unity 2020.3.9f1 on both platforms ios and android! i can't reproduce this on my devices. this is...