A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hey all, just drafted a quick walkthrough of building a 360 photo viewer for Oculus Go with Unity.
Hello all! Two friends and I run a YouTube channel where we create AR/VR tutorials every Saturday. I just wanted to share a recent tutorial we...
Thanks for the explanation @takatok and I agree @Dameon_. The signature of Invoke is really odd. I like the concept but not the use of a string.
Does anyone know how Invoke can be used to start a Coroutine? I've tried without success and want to know since I need a delay before starting a...
you'll want to use SceneManager.LoadScene (https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html) but that should not be...
@pshort were you able to save the video to a persistent data folder on device and play using Easy Movie Texture? I'm running into the issue...
@Zelarith I'm glad the utils worked and it's awesome we tried out some other approaches as well. Best of luck with the next steps! I'm not sure...
@Zelarith I tried the solution mentioned in the thread for my own application and it does not work. Bummer! I posted because I saw the thread...
I would start with the Unity Sample Framework: https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-sample-framework/....
Wow, that looks stellar - way to go! Since you've done some testing with The Lab Renderer, what are some of the drawbacks or challenges?
Check out the end of the following thread, where VRDevice.isPresent is used:...
Not mine, but have you checked this out: http://www.vrs.org.uk/virtual-reality/history.html
Here's a code sample. The Start function begins an async load. Default behavior is for the transition to happen automatically once asyncLoad is...
There will always be a degree of latency, but you can work to reduce that latency. A few solutions: add to your current scene instead of a scene...
@jpthedp you really should post a new thread or look elsewhere if you want more results. For now, look into the following packaged which enables...
I've highlighted objects on gaze with the VR camera: raycast from the camera and swap to a highlighting shader if the ray intersects a mesh. I...
Yo - somehow I missed your alerts when I checked in over the weekend but happy to help! By default, a child transform follows the behavior of a...
@wingrider888 I'd love to see demos and it's great to hear you've had some success with SLAM algs. That's more of a testament to the great work...
you're welcome! happy building =)
Thanks for the refreshing perspective and I 100% agree. It's crucial to look for new mechanics and bend the medium. If you ever get a chance,...