A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Where would I put the break? Inside, before or after the do while loop? And do I have to remove some of my code? (because you said that I don't...
Aha, okay! Thanks for the explanation! Also, how would I go about it if I don't want that to happen then? Because I want it to as soon as you go...
Haha, ah! It was that easy! Much thanks to you, sir. It now works (almost) flawlessly. The only thing not working now is when you die/win. I've...
Hey! This is probably very easily solved, but I simply can't find what's wrong with my code. This is what I want it to do: If I enter "attack" it...
But this only works when the player is moving, no? So, if the player is standing still, but the turrets trigger moves into the player, nothing...
I have the latest, 5.3.2, but how would I go about detecting triggers on a CharacterController? OnTriggerEnter?
But how do I go around this without using the character controller, since that's what my player is using? Do I have to remove it and use something...
Don't know if I should make a new thread or not, but I'll try asking here first. What is the easiest/best way to get the turning turret/sentry...
Huh, what'dya know, it was supereasy! Thank you!! It looks and works great!
Oh, you can? I didn't think of that. I guess I'll search around for some tutorials for that, then! Thanks! But is that easier/better/quicker than...
Oh, hmm. I can't animate things though. Isn't there some way of doing it with code? It doesn't have to look perfect, as long as it does the job.
Hi! I think this is a fairly simple thing to solve, but I'm fairly new to programming, so I need a bit of help on the way. I have a turret/sentry...
Also, I don't understand why, but when I pick up the box, all boxes gets picked up, even if they're not nearby. I'm using raycast to see when a...
Hmm, I managed to destroy the rigidbody when it's being picked up, and then I add it again once it's being dropped, and it seems to work great,...
I think that's what bigmisterb did, but I don't have enough knowledge to understand that code, so I haven't been able to get it to work yet. I...
I'm now trying this again, as nothing seems to work out for me. However, I don't understand the whole "set the cursor as needed". I don't know...
I've tried this a couple of times now, but I can't seem to get it to work, as I don't fully understand where to place it and if to remove some...
Thanks! Just a question though, where would I put this code? What should I keep from my old code, and what can be deleted? (I don't understand if...
I'm really trying to understand the code, as I can't find any other way of doing it. But I have no idea what the whole "set cursor as needed"...
I tried to do a lerp, but I just don't understand how to do it when it's towards a gameobject and not coordinates. I tried googling it, but I just...