A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Ah, Big thanks clarkster, I ran the android program in the tools folder and updated every api level and I am now building just fine.
After I updated to Unity 3.5 my android builds are now throwing an error saying there are no platforms in the SDK. The popup I am seeing is...
I take this back ! I the texture settings had to be adjusted but this update is worth all the effort put into it if only for the sole purpose of...
Ok I think I figured it out!! The texture setting for clamped/wrap was lost in this version. Unity now considers 'GUI' textures as clamped. I had...
I am in the no side as having tilable textures that worked in 3.4 no longer do so in 3.5.... this alone is a no go for me
So it seems all the tiling settings for textures are all over the place now... Is there a way to fix this ? Some setting ? None of the values I am...
I am not sure if this is the right place to post about this but I couldn't find any beta forums. I took a shot and wanted to try out the 3.5...
Moonjump thanks to your help, we got the app updated and clocked in at 18.1, I found a rather big optimization, in particular for 2d games that I...
Ah I see what you mean by the two sizes yeah, the calculation is in the ballpark by a meg Executable is 9.8 and all other files come out to 10.1,...
I appreciate RageSpline and used it in my last project. What I found myself needing a lot was I would have a bunch of parallaxed hills (solid...
It is a guess, otherwise this thread wouldn't exist. I just rebuilt my game and the app file itself inside the package contents of the xcode...
The thread is not if someone WANTS to get a game under 20 MB, but how and what it takes. There are reasons for doing so and if you don't care...
I just finished a half year project called Stunt Bugs and it is finally out in the app store ! So you can check it out at:...
I had a recent app rejected due to the fact that there is a setting called preferExternal set in the AndroidManifest. Does anyone have...
I am getting this problem as well. I am on Unity 3.3.04f and building to an android X (2.2). I am not sure if the previously mentioned fixes are...
I am having this crash occuring on IPod devices only when I add the google's analytics lib to the xcode project ( without changing ) any code. If...
http://www.gamasutra.com/resource_guide/20030121/jacobson_01.shtml
Viper, I had not updated anything but I did figure it out and get it working again. It was a profiling issue. I had some issues when I updated my...
I am seeing something very werid. I didn't change the first 2 scenes that get loaded in my unity project for iphone but all of a sudden it won't...
Hrmmm, well I took the time to dig up the mobile HIG which states in its device orientation section: I feel the need to argue the interpretation...