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From what I can recall, it's defining an enum for the types of contexts you could start with Facebook Instant via their shareAsync or createAsync....
I've actually stopped with the Tiny project for now as it's not quite as stable as we need it to be for production in our studio, plus I'm kind of...
@tiagokeller - Not sure if this is what you're asking about, but if you modify the post build script I had posted earlier you can insert whatever...
I'll add in here as I was able to figure out how to get FB Instant working along with getting JS or TypeScript libraries loaded as well with...
If you want to deploy to a separate web server, I think you have to build it in release mode. In the Unity editor if you select your .utproject...
@etienne_unity - Got it - I misunderstood - I had it in the root of the entire Unity project by mistake, not beside the .utproject file. Works...
@etienne_unity - Are there any example projects where there are external JS files being loaded? I've attempted to get this working and I'm...