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You'll see when it's done ^^ in 2 weeks
Actually it's over complete at the moment, most of the world will be invisible when the game starts :)
[IMG] Working on my graduation project
I tried but on average it saves me 0.2 FPS :)
Thank you for you reply, any idea where I should get started?
I did not write this code, a friend of mine did , Let me repost it without comments :) using UnityEngine; using System; using...
Hey everybody, I already posted this in the shader section where somebody suggested that I should try to post it here. In short, I have a...
Thanks, I will try that ;)
@brn Do you mean the puzzlebloom game? I remember that we looked into that but to be honest I've no idea how I could it use it. Scripting has...
Hi everybody, I have a slightly urgent question. For my graduationproject ( which has its deadline in 2 weeks) I'm creating a game where you...
I'm not sure I understand your last sentence ...
Oh I also must add that when a part is made visible it stays visible.
anyone??
Hi everybody, For my new project we're trying to come up with a way to make parts of an objects texture visible when a characters collides...
Warning: the following is written by someone who is not a programmer, therefor all replies that say that TS should first learn to program before...
I'm working on a prototype of a game with a very paintery art style. the only thing that I don't like in Unity are the hard edges of the objects,...
Hello everyone, I've got a problem with the lighting in Unity when I'm working with spotlights. Whenever I have more than 3 ( sometimes 2)...
I tried that but I move the other character with the mouse and it doesn't collect collision and thus doesn't stay inside the room. Maybe it's...
:) The problem is that we don't use Pro. However, you still get some cookies :D
Hey there, Sorry for the confusing thread name. I couldn't find a beter word for it. So here is the deal: I need a reflective window so I...