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I gave that a go but it complained and said something about that I couldnt use "left" there, which is why its all so confusing to me haha
Hello, So Im working on this simple 2D sidescrolling shooter. I created a script for the player and him shooting on command which works fine....
@Code02 Yes that is correct, so far my enemy is just having an idling animation I put together, later down the line I want to be able to make...
Hello, So I'm trying to work on a 2D sidescrolling shooter. So far I got a player running around and he can shoot a bullet with help of the...
Hello, So I've recently gotten introduced to a project which currently are being developed/running on the Hololense built in Unity. They have...
Hello, So I am making a small 2D side scrolling shooter (with pixelated graphics). So I have some enemies which I can shoot and kill so that is...
sorry for the late answer again! But I managed to change the button as you said! also with the collider, I just resized it in the animation! so...
I found it easiest to change the UI setting to "constant physical size" and play around with the numbers. Going with millimetres and playing...
I know this is kinda late, but thinking of trying the two collider method. Should I just do like a public void with active true or false? or any...
Hello, So I am building this 2D side scrolling run and gun kinda-game. I got the base animations set up and he can run and jump etc. However,...
Hello, This is a desperate call for help with my main character animations. I am doing a 2D game and want my character to behave as I tell it...
Yeah that seems to do it! @LeftyRighty :D I do wonder if I can add a "back" button on the video incase its being pressed by mistake, or is that...
hmm I see! maybe just do a public void called "playvid" or something? Then do the onclick, link the button and should be able to call the...
I got the video to pop up and play! @LeftyRighty The problem now is that its as soon as the app opens, not on the press xD I have attached the...
So I just need usingUnityEngine; usingUnityEngine.UI; usingSystem.Collections; Handheld.PlayFullScreenMovie("videoname.mp4"); and thats it?...
Hello! So I am trying to make a UI with a few buttons. From the menu button you get to another menu with options, here I got some button linking...
Can I turn the canvas itself into a prefab? For now I can create 2 prefabs (I have a menu button that when you press animates up some other...
Hello! So I have created this UI for a mobile project where I have a menu pop up when a button are being pressed, from here you can reach some...
I have tried this and it works perfectly! got a shader and made it replace green (as the green screen) with a transparent shader and after some...
Hello fellow developers. So I have created a small mobile app that uses the camera to detect videos in the real world. These videos are within a...