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The settings cannot fit my requirement: that all the agents can not push each others, but not if set the Obstacle Avoidance.
I've heard of that option Unlimited means 4Bones not More than 4Bones, as Unity Only supports 4Bones. Is that true? Need more details. Thanks!
I tried two iOS devices and one Android device, all failed to connect to the Editor. I builded the package by one script with the BuildOption =...
obviously not..
hi, has this been resolved?
Is it a difficult problem? still need help!
Anyone can help? UpUp
I'm using an "Excel.dll" which referencing System.Data.dll(4.0.0.0). The Excel.dll is generated by a C# project. I found the path of...
While importing some .ogg and .mp3, fsbtool64.exe crashed. Should i use 32bit Unity? or what? Environment: Windows 10 (1607) Unity 5.5.0f3...
It also works with MainCamera's Tag set Untagged